
ReaderBee — Story Tree
Eike Consulting
An educational storytelling game for children combining interactive reading, playful activities, and engaging animations to support literacy development. I'm the sole developer, building the Unity story and word-game mechanics.
Technologies
- Unity
- C#
- TypeScript
Overview
ReaderBee is a story-based learn-to-read app for children, organized into seasons of illustrated stories paired with interactive word games to build phonics and reading skills.
The Challenge
Traditional phonics and sight-word approaches to teaching reading can feel repetitive and disconnected from a child's interest, making it hard to keep young learners engaged long enough to build real reading skills.
My Role
Sole developer on the project, building the interactive story and word-game mechanics in Unity.
Technical Approach
Built story-driven activities in Unity where reading practice is woven directly into illustrated stories and word games rather than isolated drills, using a chunking-phonics approach instead of rote sight-word memorization. The system adapts activity difficulty to each child, aiming to stay challenging without becoming discouraging.
Outcome
ReaderBee is still actively developed and live on app stores today.